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For an extensive guide on the Neutral class, see Guide:Neutral.

The Neutral class is a new class added in the Whips & more mod. The Neutral class weapons have a lot of variety, with some being support weapons and some being main attack weapons. The class inflicts neutral damage.

The class is moderately developed for a playthrough, with 140 neutral weapons, 33 neutral accessories, 6 neutral armor sets, and 11 neutral buffs.

In terms of armor defense, Neutral armor has higher defense than magic armor but lower defense than ranged armor.

Neutral armor can be used as armor for mixed class loadouts, as the armor's stats benefit all classes.

Mechanics[ | ]

Neutral Damage[ | ]

The Neutral class weapons hit with a specific damage type called neutral damage. Accessories and armor can be used to augment neutral damage output, and generic 'damage' buffs still increase the neutral class damage.

Noob[ | ]

Main article: Whips & more mod/Noob

The Noob is a traveling NPC that has a 50% chance to appear each day. He sells some neutral weapons that you can only get from this NPC.

Neutral Bar[ | ]

NeutralBar (Whips & more mod)

Neutral Bar

The Neutral Bar is a mechanic of the Neutral class. Equipping a neutral armor set makes the bar visible and able to function.

It takes 30 seconds to charge up, and that time can be shortened with specific accessories.

Once the bar is full, you can activate the armor set's ability. The ability depends on what head armor piece you equip.

Helmets have a damage boosting ability that lasts for for 5 seconds. The duration can be lengthened with specific accessories.

Halos have a healing ability that can heal allies. The healing amount can be increased by your Neutral Healing stat.

Having the Mana Sickness debuff will make the Neutral Bar charge faster, to a maximum of 60% faster with 10 seconds of mana sickness. The bonus charge speed will decrease as the mana sickness duration decreases.

Neutral Healing[ | ]

Neutral Healing is a mechanic of the Neutral class. Its a stat that increases healing of the halo abilities and specific weapons.

Neutral Synergy[ | ]

Neutral weapons fully benefit from damage bonuses from other classes, but not critical strike chance, attack speed, armor penetration, or knockback bonuses.

This is stated in all neutral weapon's tooltips, with a line saying "This weapon scales with all your damage stats at once", just like the calamity classless weapons.

Since neutral weapons get affected by damage bonuses from other classes, that also means Mana Sickness will reduce neutral weapon damage as well.

Accessories[ | ]

  • Accessory Source Effect Hardmode
    Whips & more mod/Band Of AssistBand Of Assist Bought from the Noob after defeating the Eater of Worlds or Brain of Cthulhu Increases max number of minions and sentries by 1
    Whips & more mod/Simple CrossSimple Cross

    Bought from the Dye Trader

    Increases neutral healing by 1, Healing a player will increase their damage reduction by 10%
    Whips & more mod/Simple LanternSimple Lantern Bought from the Zoologist Increases neutral ability damage by 5%, Every 5th neutral hit while ability is active creates a fiery explosion
    Whips & more mod/Basic EnchantmentBasic Enchantment Allows the use of both of Basic Armor's neutral abilities
    Whips & more mod/Neutral RingNeutral Ring Increases neutral healing by 1
    Whips & more mod/Neutral PearlNeutral Pearl Increases neutral critical chance by 5%
    Whips & more mod/Neutral FlowerNeutral Flower Increases neutral critical chance by 5%, Decreases mana cost by 8%, Automatically uses mana potions when needed
    Whips & more mod/Essence HeartEssence Heart Neutral Bar charges 10% faster
    Whips & more mod/Grayscale EnchantmentGrayscale Enchantment Allows the use of both of Grayscale Armor's neutral abilities
    Whips & more mod/Neutral EmblemNeutral Emblem

    Dropped by the Wall of Flesh

    10% increased neutral damage, 5% increased damage
    Whips & more mod/Neutral StoneNeutral Stone

    Bought from the Noob

    5% increased damage, 5% increased neutral damage
    Whips & more mod/Charm Of AssistCharm Of Assist Increases all damage by 5% and increases neutral damage by 5%, Increases the max number of minions and sentries by 1
    Whips & more mod/Essence RingEssence Ring Neutral Bar charges 10% faster, Increases neutral healing by 1
    Whips & more mod/Monochrome EnchantmentMonochrome Enchantment Allows the use of both of Monochrome Armor's neutral abilities
    Whips & more mod/Ability CloakAbility Cloak Activating your Neutral Ability heals you for 30 health
    Whips & more mod/Pure CrossPure Cross Increases neutral healing by 1, Healing a player will increase their damage reduction by 15%
    Whips & more mod/Hallowed LanternHallowed Lantern Increases neutral ability damage by 5%, Every 4th neutral hit while ability is active creates a fiery explosion
    Whips & more mod/Bland EssenceBland Essence Increases neutral damage by 10%, all damage by 8%, and neutral critical chance by 5%
    Whips & more mod/Neutral VeilNeutral Veil Neutral Bar ability lasts 1 second longer
    Whips & more mod/Essence VeilEssence Veil Neutral Bar charges 10% faster, Neutral Bar ability lasts 1 second longer
    Whips & more mod/Dark EnchantmentDark Enchantment Allows the use of both of Dark Armor's neutral abilities
    Whips & more mod/Monochrome BallMonochrome Ball Increases critical hit damage by 15%
    Whips & more mod/Monochrome EmblemMonochrome Emblem 10% increased neutral damage and 5% increased damage, Increases critical hit damage by 10%
    Whips & more mod/Hope EmblemHope Emblem 10% increased neutral damage and 5% increased damage, Increases neutral healing by 1
    Whips & more mod/Shroomite CrossShroomite Cross Increases neutral healing by 1, Healing a player will increase their damage reduction by 20%
    Whips & more mod/Phantom LanternPhantom Lantern Increases neutral ability damage by 5%, Every 3rd neutral hit while ability is active creates a fiery explosion
    Whips & more mod/Spirit in a BottleSpirit in a Bottle

    Dropped by the Empress of Light

    Activating your Neutral Ability releases spirits
    Whips & more mod/Neutral CloakNeutral Cloak Activating your Neutral Ability heals you for 30 health and releases spirits
    Whips & more mod/Phantom EnchantmentPhantom Enchantment
    • Whips & more mod/Phantom HaloPhantom Halo
    • Whips & more mod/Phantom HelmetPhantom Helmet
    • Whips & more mod/Phantom ChestplatePhantom Chestplate
    • Whips & more mod/Phantom LeggingsPhantom Leggings
    • Whips & more mod/Phantom OrbPhantom Orb
    • Whips & more mod/BleachBleach
    • Crafted at Crystal BallCrystal Ball
    Allows the use of both of Phantom Armor's neutral abilities
    Whips & more mod/Neutral CrossNeutral Cross Increases neutral healing by 1, Increases neutral critical chance by 5%, Healing a player will increase their damage reduction by 20%, Decreases mana cost by 8% and automatically uses mana potions when needed
    Whips & more mod/Neutral LanternNeutral Lantern Increases neutral ability damage by 5%, Increases neutral critical chance by 5%, Every 3rd neutral hit while ability is active creates a fiery explosion, Decreases mana cost by 8% and automatically uses mana potions when needed
    Whips & more mod/Neutron RingNeutron Ring Increases all damage by 5% and increases neutral damage by 5%, Increases the max number of minions and sentries by 1, Neutral Bar charges 10% faster, Increases neutral healing by 1
    Whips & more mod/Neutron CharmNeutron Charm Increases all damage by 5% and increases neutral damage by 5%, Increases the max number of minions and sentries by 1, Neutral Bar charges 10% faster, Neutral Bar ability lasts 1 second longer
    Whips & more mod/Neutron WingsNeutron Wings Allows flight and slow fall, 5% increased neutral damage and Neutral Bar charges 5% faster
    Whips & more mod/Neutron EnchantmentNeutron Enchantment Allows the use of both of Neutron Armor's neutral abilities
    Whips & more mod/Neutral ForceNeutral Force
    • Whips & more mod/Basic EnchantmentBasic Enchantment
    • Whips & more mod/Grayscale EnchantmentGrayscale Enchantment
    • Whips & more mod/Monochrome EnchantmentMonochrome Enchantment
    • Whips & more mod/Dark EnchantmentDark Enchantment
    • Whips & more mod/Phantom EnchantmentPhantom Enchantment
    • Whips & more mod/Neutron EnchantmentNeutron Enchantment
    • Crafted at Fargo's Mod/Crucible of the CosmosCrucible of the Cosmos(Fargo's Mod)
    Allows the use of all of the neutral abilities
    Whips & more mod/Fair Minded SoulFair Minded Soul Increases neutral damage by 15%, all damage by 15%, critical chance by 5%, max minions and sentries by 1, and grants the effects of the Neutral Lantern, Neutral Cross, Neutral Cloak, Essence Ring, and Essence Veil
  • Armor[ | ]

  • Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
    Pre-Hardmode
    Basic armor normal (Whips & more mod) Basic armor alt (Whips & more mod) Basic armor 0Basic Helmet 4

    Basic Halo 2

    04 04 0Basic Helmet 12 Basic Halo 10
    • 6% increased damage
    • 4% increased neutral critical strike chance
      • Set Bonus: Press the 'Neutral Ability' key when the Neutral Bar is full to activate ability
    • Basic Helmet: 3% increased damage, 2% increased neutral critical strike chance
      • Ability: Neutral weapons inflict Frostburn, increases neutral damage by 10%
    • Basic Halo: Increases life regeneration
      • Ability: Spawns snowballs around the player that heal allies (Total Healing: 20)
    Grayscale armor normal (Whips & more mod) Grayscale armor alt (Whips & more mod) Grayscale armor 0Grayscale Helmet 8

    Grayscale Halo 4

    08 08 0Grayscale Helmet 24 Grayscale Halo 20
    • 8% increased damage
    • 6% increased neutral critical strike chance
    • 10% increased movement speed
      • Set Bonus: Press the 'Neutral Ability' key when the Neutral Bar is full to activate ability
    • Grayscale Helmet: 4% increased damage, 3% increased neutral critical strike chance
      • Ability: Neutral weapons gain 10 armor penetration, increases neutral damage by 15%
    • Grayscale Halo: Increases life regeneration
      • Ability: Spawns shields around the player that heal allies (Total Healing: 27)
    Hardmode
    Monochrome armor normal (Whips & more mod) Monochrome armor alt (Whips & more mod) Monochrome armor 0Monochrome Helmet 12 Monochrome Halo 6 012 012 0Monochrome Helmet 36 Monochrome Halo 30
    • 14% increased damage
    • 6% increased neutral critical strike chance
    • 10% increased movement speed
      • Set Bonus: Press the 'Neutral Ability' key when the Neutral Bar is full to activate ability
    • Monochrome Helmet: 7% increased damage, 3% increased neutral critical strike chance
      • Ability: Neutral weapons have a chance to release projectiles, increases neutral damage by 20%
    • Monochrome Halo: Increases life regeneration
      • Ability: Spawns black and white orbs around the player that heal allies (Total Healing: 36)
    Dark armor normal (Whips & more mod) Dark armor alt (Whips & more mod) Dark armor 0Dark Helmet 16 Dark Halo 8 016 016 0Dark Helmet 48 Dark Halo 40
    • 14% increased damage
    • 6% increased neutral critical strike chance
    • 10% increased movement speed
      • Set Bonus: Press the 'Neutral Ability' key when the Neutral Bar is full to activate ability
    • Dark Helmet: 7% increased damage, 3% increased neutral critical strike chance
      • Ability: Neutral weapons produce explosions on hit, increases neutral damage by 25%
    • Dark Halo: Increases life regeneration
      • Ability: Spawns multiple rings around the player that heal allies (Total Healing: 36)
    Phantom armor normal (Whips & more mod) Phantom armor alt (Whips & more mod) Phantom armor 0Phantom Helmet 18 Phantom Halo 9 018 018 0Phantom Helmet 54 Phantom Halo 45
    • 16% increased damage
    • 8% increased neutral critical strike chance
    • 15% increased movement speed
      • Set Bonus: Press the 'Neutral Ability' key when the Neutral Bar is full to activate ability
    • Phantom Helmet: 8% increased damage, 4% increased neutral critical strike chance
      • Ability: Neutral weapons summon spirits on hit, increases neutral damage by 30%
    • Phantom Halo: Increases life regeneration
      • Ability: Spawns spirits around the player that heal allies (Total Healing: 44)
    Neutron armor normal (Whips & more mod) Neutron armor alt (Whips & more mod) Neutron armor 0Neutron Helmet 22

    Neutron Halo 11

    022 22 0Neutron Helmet 66

    Neutron Halo 55

    • 20% increased damage
    • 10% increased neutral critical strike chance
    • 15% increased movement speed
      • Set Bonus: Press the 'Neutral Ability' key when the Neutral Bar is full to activate ability
    • Neutron Helmet: 10% increased damage, 5% increased neutral critical strike chance
      • Ability: Neutral weapons have 30% increased firing speed, increases neutral damage by 35%
    • Neutron Halo: Increases life regeneration
      • Ability: Spawns stars and orbs around the player that heal allies (Total Healing: 49)
  • Buffs[ | ]

  • Icon Name Source Effect Tooltip Duration
    Support Minion (Whips & more mod) Support Minion Any support minion
    • You currently have a support minion wih you
    Your support minion will protect you Infinite while a support minion is active
    Essence (Whips & more mod) Essence Essence Potion
    • Increases your Neutral Bar regeneration rate by 10%
    Neutral Bar charges 10% faster 6 minutes
    Feeling Good (Whips & more mod) Feeling Good Neutral Fountain
    • Increases neutral damage by 5%, increases movement speed by 10%
    5% increased neutral damage, 10% increased movement speed 10 minutes
    Neutral Frost (Whips & more mod) Neutral Frost Basic armor
    • Increases neutral damage by 10%, projectiles inflict frostburn
    10% increased neutral damage, attacks inflict frostburn 5 seconds
    Shield Breaker (Whips & more mod) Shield Breaker Grayscale armor
    • Increases neutral damage by 15%, increases armor penetration by 10
    15% increased neutral damage, attacks penetrate armor 5 seconds
    Monochrome Burst (Whips & more mod) Monochrome Burst Monochrome armor
    • Increases neutral damage by 20%, projectiles have a 1 in 3 chance to release a projectile
    20% increased neutral damage, attacks have a chance to release projectiles 5 seconds
    Dark Explosion (Whips & more mod) Dark Explosion Dark armor
    • Increases neutral damage by 25%, projectiles produce an explosion on hit
    25% increased neutral damage, attacks produce explosions 5 seconds
    Phantom Spirit (Whips & more mod) Phantom Spirit Phantom armor
    • Increases neutral damage by 30%, projectiles produce a spirit every 3 hits
    30% increased neutral damage, attacks summon spirits 5 seconds
    Neutron Boost (Whips & more mod) Neutron Boost Neutron armor
    • Increases neutral damage by 35%, weapons have 30% increased firing speed
    35% increased neutral damage, 30% increased firing speed 5 seconds
    Force Boost (Whips & more mod) Force Boost Neutral Force
    • Increases neutral damage by 40%, increases armor penetration by 10, neutral weapons have 30% increased firing speed, projectiles inflict frostburn, release projectiles, produce explosions, and summon spirits.
    40% increased neutral damage, all neutral abilities combined 5 seconds
  • Weapons[ | ]

    Here are the weapons for the Neutral class.

    Their best modifier is usually Incredible. Neutral weapons that don't use mana usually have the Amazing modifier as their best one.

    There are some special cases such as a weapon having no knockback, in which case the Great modifier is the best. For weapons that don't benefit from speed such as minions and sentries, the Patient modifier is the best.

    Neutral class players with a healer loadout benefit more from accelerated Neutral Bar regen rate from Mana Sickness as the damage penalty from Mana Sickness doesn't affect a healer that much. As healers want to charge up their Neutral Bar as fast as possible, the Happy modifier is the best.


    Pre-Hardmode Orbs[ | ]

    Hardmode Orbs[ | ]

    Noob exclusive[ | ]

    Support[ | ]

    Soul Knight[ | ]

    Other[ | ]

    Calamity[ | ]


    Items[ | ]

    Item Function Source
    Neutron Fragment (Whips & more mod) Neutron Fragment Used to craft endgame Neutral Items Dropped by the Celestial PillarsCelestial PillarsCelestial PillarsCelestial PillarsCelestial Pillars
    Broken Hero Orb (Whips & more mod) Broken Hero Orb Used to craft the Terra Orb Dropped by the MothronMothron
    Essence Potion (Whips & more mod) Essence Potion Increases Neutral Bar regeneration rate by 10% for 6 minutes
    Neutral Fountain (Whips & more mod) Neutral Fountain Increases Neutral damage by 5% and movement speed by 10% for 10 minutes Bought from the ZoologistZoologist after defeating the Eye of CthulhuEye of Cthulhu

    Prefixes[ | ]

    Prefix Damage Speed Crit Chance Mana Cost Knockback Tier
    Incredible +15% +10% +5 -10% +15% +2
    Amazing +10% +10% +5 - +15% +2
    Great +15% - +5 - - +2
    Patient +18% -12% +5 - +15% +2
    Happy +10% +10% - +10% - +2
    Efficient +15% - - -10% - +1
    Volatile +15% - - +10% - +1
    Strong +10% - - - +15% +1
    Good +5% +5% - - - +1
    Excited - +10% - +10% - -
    Fast -10% +15% - - - -
    Bad -10% - - - - -1
    Slow - -10% - - - -1
    Weak -15% - - - -15% -1
    Inefficient -15% - - +10% - -1
    Boring -10% -10% - - - -2
    Terrible -15% -15% - - - -2
    Whips & more mod: Suspicious Whip (Whips & more mod) Whips • Bad Pistol (Whips & more mod) Neutral Weapons • Leaf Butterfly Knife (Whips & more mod) Other Weapons • Core Of Lightning (Whips & more mod) Other Items • Noob Head (Whips & more mod) NPCs
     


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