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Pre-Hardmode Bosses[]

Kobbolem[]

Kobbolem (Pinkymod).png

Remnants of Dawn (Pinkymod).png
Flag of the Whistling Willow (Pinkymod).png

Kobbolem is the mount of the leader of the Kobblins and the strongest child of the Kobmother with 5,500 (7,500) health. They are summoned using the Flag of the Whistling Willow in the locked room at the bottom of the Great Tree in The Twilight Islands. Kobblem has a large array of attacks including jumping to create shockwaves, firing spreads of acorns and leaves at the player, climbing into the ceiling and raining down boulders and charging at the player across the arena. At half health Kobbolem will cause Bouncing Mushrooms to grow out of the floor of the arena which the player will have to utilize to avoid new attacks.

Kobbolem drops various weapons and opens the door allowing the player to reach the bottom of the Great Tree.

The Sunlight Trader[]

Sunlight Trader (Pinkymod).png

Astral Dial (Pinkymod).png
Sunswept Egg (Pinkymod).png

The Sunlight Trader is a nameless vigilante of the great desert after being exiled by his clan and his loyal bird mount with 11,500 (16,500) health. They are summoned using the Sunswept Egg on the nest in the Desert Town of Eitd. The fights consists of two phases, the first with his mount and the second is the trader himself. The bird can shoots feathers, summons splitting fire bolts and flying beneath the player before charging upwards and creating a storm of projectiles as it flies. While the trader will use all the weapons he can drop against the player.

The Sunlight Trader drops various weapons and the Duneshifter Armor set.

Heart of the Cavern[]

Heart of the Cavern (Pinkymod).png

Chromagical Crystal (Pinkymod).png
Crystalline Wayfinder (Pinkymod).png

The Heart of the Cavern is the ancient demigod of the caves with 12,000 (12,000) health. It is summoned using a Crystalline Wayfinder at the Sacred Crystal found in the Sanchon Mining Facility. The heart's main attack is creating bullet hells out of gem bolts fired from it's orbiting Sigillites along with firing gem mines and occasionally a massive sweeping laser out of is eye. At half health the heart will also summon the Chromagikk to shoot a smaller version of its eye laser at the player.

The Heart of the Cavern drops various weapons and the Cavern Master armor set.

Hardmode Bosses[]

Mythril Slime[]

Mythril Slime (Pinkymod).png

Mythril Second Heart (Pinkymod).png
Resonating Gel (Pinkymod).png

The Mythril Slime is a rogue cyborg slime created by a group of unknown scientists after having discovered some ancient blueprints. It has 20,000 (30,000) health. It is summoned using the Resonating Gel. It can teleport to the sides of the screens and charge at the player, fly above the player to shoots a barrage of meteors down at them and summons Mythril Guards, Mythril Maguses and Mythril Hoverslimes to shoots Mythril flames at the players. At half health meteors will constantly rain from the sky in diagonal patterns.

The Mythril Slime drops various weapons and Biometallic Gel.

Valdaris[]

Valdaris, the Harpy Aegis (Pinkymod).png

Valdawings (Pinkymod).png
Crest of the Storm (Pinkymod).png

Valdaris, the Harpy Aegis is the last remaining of the intelligent harpies and the protector of his kind he has 65,000 (95,000) health. He is summoned using a Crest of the Storm or by killing harpies for an extended period of time. He quickly flies after or above the player while firing storm feathers, slashing with his sword and using shadelight magic. At low health he will also activate Valdabot to launch missile strikes from off screen.

Valdaris can drop a few different weapons and accessories along with Pandaen Bars.

Dungeon Constructor[]

Dungeon Constructor (Pinkymod).png

Crux Tenebris (Pinkymod).png
Strange Pendant (Pinkymod).png

The Dungeon Constructor is the oldest living Mage in the world and builder of the dungeon. He has 85,000 (100,000) health. He is summoned using a Strange Pendant Inside of or close to the Dungeon. He teleports around switching between the four classes of magic used by the dungeon casters indicated by the platform he stands on and casting a large variety of spells depending on the type of magic he uses. At half health his head flies off the attacks the player for a short time before disappearing as well as now being to use astral magic for an even larger array of attacks.

The Dungeon Constructor drops the Mind Seal allowing access to The Void, occasionally the Stave of the Dungeon Constructor an extremely useful magic accessory. As well as Rogue Memories.

The Abysscrawlers[]

The Abysscrawlers (Pinkymod).png

Illusion Breaking Bit (Pinkymod).png
Dissonance (Pinkymod).png

The Abysscrawlers are two beings created by The Void from the nightmares of the Dungeon Constructor after having been tortured and forced to build The Destroyer which grew far more powerful after the constructor lost his mind. They have 220,000 (290,000) total health. They are summoned by placing 5 Dissonance into a Dark Ritual Table and then placing a Dark Ritual Piece onto it while in The Void. They fly around while attempting to charge at the player and summon Abyss Probes while firing void lasers and homing abyss vortexes which can also fire void lasers. After one gatekeeper has been killed the other transforms into the Final Gatekeeper, fully healing and gaining a speed and damage boost.

The Gatekeepers drop Void Titanite aswell as causing it to generate in the underground of The Void which is used in crafting a large variety of items.

The Mind God[]

The Mind God (Pinkymod).png

Forsaken Memories (Pinkymod).png
Dark Ritual Piece (Pinkymod).png

The Mind God is one of gods of Terraria but being so drastically affected by emotions and after watching its only friend be killed, it descended into an abyss and created The Void which it was consumed by leaving only a broken husk. It has 400,000 (620,000) health and is currently the final boss of the mod. It is summoned using by placing each of the Lunar Fragments and one Dissonance into a Dark Ritual Table and then placing a Dark Ritual Piece into it while in The Void. It flies around while teleporting offscreen and charging rapidly at the player indicated by a beam of particles, firing void lasers and agonizing strikes, creating walls of dream sigils as well as summoning Intangible Cells.

The Mind God drops Fabric of Reality which is used to craft various endgame items aswell as Elixirs of Life

Minibosses[]

Manifestation of Pinky[]

Pinkymod/Manifestation of Pinky

Conjured Shortsword (Pinkymod).png
Suspicious Pink Gel(Pinkymod).png

Manifestations of Pinky are skilled warriors for the slime army created as lesser clones of lord Pinky herself. They have 1000 (1500) health. They can be summoned by using a Suspicious Pink Gel or can rarely spawn at the start of a new day after King Slime has been defeated. They swing their sword when close enough to the player and leap into the air and try to land on them. When the player is too far away from them they change quickly to catch up and when low on health will raise their shield and back peddle in an attempt to escape.

Manifestations of Pinky can drop several useful early game accessories and vanity items.

Trent[]

Pinkymod/Trent

Sacred Root Key (Pinkymod).png
Magic-Imbued Clay (Pinkymod).png

Trents are large wooden creatures ridden by elite Kobblins into battle. They have 2000 health and spawn naturally in the underground of The Twilight Islands or can be summoned manually by using a Magic-Imbued Clay. They attack by switching between launching homing acorns missiles at the player and summoning a barrage of razorleaves from their hand.

Trents only drop the Sacred Root Key allowing the player to unlock the door to Kobbolem's boss room.

Archdemon[]

Pinkymod/Archdemon

Daemon War Banner (Pinkymod).png
Tattered War Banner (Pinkymod).png

Archdemons are the most powerful demon warriors and defenders of the Underworld. They have 2000 (3500) health. They randomly spawn in the Underworld and cannot be summoned manually. They rapidly fire demons scythes that move much faster than normal, occasionally shooting shadowflames in an X formation and can summon Fire Imps to assist them.

Archdemons drop the Daemon War Banner a unique summon weapon that summons a group of demons while held that attack on command of the player, as well as several Fire Souls a very useful crafting material.

Sigillites of the Cavern God[]

Sigillite of the Cavern God (Pinkymod).png

Lava Rune (Pinkymod).png
Sacred Spawning Crystal (Pinkymod).png

The Sigillites of the Cavern God are group 3 three creations of the Heart of the Cavern which guard the Sanchon Mining Facility. They each have 3000 5500 health. Each of them can naturally be found throughout the Mining Facility and will not count as defeated until all 3 have been found. They attack by alternating between firing several spreads of gembolts and a single large prismatic deathray.


Sigillites of the Cavern God can drop nothing but are required to be defeated before the Crystalline Oracle can be damaged.

Crystalline Oracle[]

Crystalline Oracle (Pinkymod).png

Chromagical Crystal (Pinkymod).png
Holy Amethyst (Pinkymod).png

The Crystalline Oracle is a devout servant of the Heart of the Cavern. It has 5000 8000 health. It can naturally be found in a large temple near the bottom right of the Sanchon Mining Facility. It has a variety of attacks including raining down crystal shards above the player, firing a spread of explosive gem mines and summoning a group of Stone Sentries in a diamond formation.


The Crystalline Oracle drops the Holy Amethyst, one of the 6 holy gems needed for the Gift of the Cavern God.

The Gemihive[]

Gemihive (Pinkymod).png

Cannister of Lights (Pinkymod).png
Prismal Core (Pinkymod).png

Gemihives are crystal entities originating from space who came to Terraria with the rest of the Hallow. They have 9600 (12,600) health. They can randomly spawn in the Hallow but their spawn rate can be increased by using a Cannister of Lights you'll know when one spawns when the message "The air grows crystalline..." appears in chat and the screen begins to sparkle. They are passive until attacked and will then begin firing Crystal discs at the player and summon Crystal Sparklers.

Gemihives can drop a variety of weapons useful for early Hardmode as well as the Prismal Core an item necessary for upgrading boots.

Illusion of Pinky[]

Pinkymod/Illusion of Pinky

Starcrest Shield (Pinkymod).png
Trippin' Pink Gel(Pinkymod).png

Illusions of Pinky are powerful warriors for the slime army created as lesser clones of lord Pinky though far stronger than their counterparts the Manifestations of Pinky. They have 4000 (5500) health. They can be summoned by using a Trippin' Pink Gel or can rarely spawn on the surface after any of the Mechanical Bosses have been defeated. They rapidly charge at the player to slash them with their sword, raise their shield to reflect projectiles and can fire a speared of light orbs which linger in place.

Illusions of Pinky can drop several accessories which can be used to make the Imperial Escutcheon as well as the Dispelling Tome.

Biohoppers[]

Pinkymod/Biohopper (Hallow)

Unillusion (Pinkymod).png
Glitter Gel (Pinkymod).png

Biohoppers are large slimes mutated by the infectious biomes of the world. They have 6000 health and can be found naturally in their respective biomes They each have their own attacks ranging from firing Cursed Flames to summoning swarms of minions or launching crystals into the air.

Corruption and Crimson Biohoppers drop large amounts of Souls of Night and either Cursed Flames or Ichor while Hallow Biohoppers drop Glitter Gel which is used in crafting several powerful Consumables.

Forgotten Pillar[]

Pinkymod/Forgotten Pillar

Black Lightbulb (Pinkymod).png
Shoggothic Chunk (Pinkymod).png

The Forgotten Pillar is an ancient construct belonging to The Mind God. It has 20000 health and can be found naturally at the entrance to the Void Dungeon. It remains stationary while summoning a variety of enemies to attack the player and will remain invulnerable until the player defeats 100 of these enemies.

While the Forgotten Pillar does not drop any items, defeating it opens the door to the Void Dungeon allowing players to further progress in The Void.

Boss Progression[]

Pre-Hardmode
Icon Name
King Slime.png King Slime
Eye of Cthulhu.png Eye of Cthulhu
Kobbolem (Pinkymod).png Kobbolem
Eater of Worlds.png Brain of Cthulhu.png Eater of Worlds or Brain of Cthulhu
Queen Bee.png Queen Bee
Sunlight Trader (Pinkymod).png Sunlight Trader
Skeletron.png Skeletron
Heart of the Cavern (Pinkymod).png Heart of the Cavern
Wall of Flesh.png Wall of Flesh
Hardmode
Icon Name
Mythril Slime (Pinkymod).png Mythril Slime
Skeletron Prime.png The Twins.png The Destroyer.png Mechanical Bosses
Valdaris, the Harpy Aegis (Pinkymod).png Valdaris, the Harpy Aegis
Plantera.png Plantera
Dungeon Constructor (Pinkymod).png The Dungeon Constructor
Golem.png Golem
The Abysscrawlers (Pinkymod).png The Abysscrawlers
Duke Fishron.png Duke Fishron
Lunatic Cultist.png Lunatic Cultist
Moon Lord.png Moon Lord
Post-Moon Lord
Icon Name
The Mind God (Pinkymod).png The Mind God
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