Abilities
Primary Ability: Main Gun
"Aerosmith may appear to be nothing more than a model plane, but don't be fooled. It has potential to be extremely powerful and agile. Let loose a hellstorm of bullets and turn your foes into a pincushion." -- Jotaro the Marine Biologist
Secondary Ability: Bomb
Unlocked at tier 2.
"Now, Aerosmith can drop bombs on your enemies. Light them up brighter than before!"
Passive Ability: CO2 Radar
Unlocked at tier 3.
"With this, Aerosmith can now find enemies using a CO2 detecting radar. If it breathes, make sure it won't anymore."
Extra Info:
- Aerosmith Tier 1- Tier 3 can't travel to space until Tier 4, when it gets coated in Martian Conduit Plating
- Aerosmith's Radar can detect enemy players
Stats
Aerosmith Tier 1
- Damage: 10
- Shoot Time: 12
- Alt attack: None
- Special: None
- Passive: None
Aerosmith Tier 2
- Damage: 42
- Use Time: 10
- Alt attack: Bomb
- Special: None
- Passive: None
Aerosmith Tier 3
- Damage: 63
- Use Time: 8
- Alt attack: Bomb
- Special: None
- Passive: None
Aerosmith (Final)
- Damage: 75
- Use Time: 6
- Alt attack: Bomb
- Special: None
- Passive: CO2 Radar
Crafting Recipes
Aerosmith Tier 1
Stand | Used to Craft | Crafted In |
---|---|---|
|
Stand Arrow +
Will To Protect |
Remix Table
|
Aerosmith Tier 2
Stand | Used to Craft | Crafted In |
---|---|---|
|
Aerosmith T1 +
18 Hellstone + 3 Souls of Flight + Will To Fight + Will To Protect |
Remix Table
|
Aerosmith Tier 3
Stand | Used to Craft | Crafted In |
---|---|---|
|
Aerosmith T2 +
10 Hallowed Bars + 3 Souls of Flight + Will To Fight + 2 Wills To Protect + Radar |
Remix Table
|
Aerosmith (Final)
Stand | Used to Craft | Crafted In |
---|---|---|
|
Aerosmith T3 +
10 Shroomrite Bars + Caring Lifeforce + 2 Wills To Protect + 75 Martian Conduit Plating |
Remix Table
|