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This page features upcoming content. The following content still has to be implemented, and could change throughout development.

Quaker
Quaker (Jetshift)
Statistics
TypeEnemy
AI TypeQuaker AI
Damage190 / 245 / 300 (contact)
95 / 130 / 180 (earthquake)
Max Life5,600 / 7,400 / 9,000
Defense40 (50% damage reduction)
KB Resist100%
Drops
  • Item (Quantity)Rate
  • Jetshift/Nova LampNova Lamp(Jetshift)
    1% / 2%

Quaker is a post-Moon Lord NPC that spawns in The Deep Darkness. It appears as a tall purple mechanical golem.

Spawn[ | ]

Quakers spawn at an uncommon rate, and they will not spawn if one is already alive.

Behaviour[ | ]

Quakers are fast enemies which will wander towards their target. However, it cannot walk up non-sloped surfaces, which will cause it to jump and cause an earthquake upon landing. When the earthquake occurs, any entities near it are flung up at a high velocity. If any players are in the vicinity, they will be petrified for a short period of time.

Tips[ | ]

  • The Quaker's affecting range is 50 tiles, so staying away at that distance and using ranged weapons will help with killing them.
    • Summoner minions work well too.
  • If you're using melee weapons and have the ability to dash/teleport, when the Quaker jumps, try and get away from it before it lands.
Jetshift
Serpent's Greatblade (Jetshift) Weapons • Serpent's Helmet (Jetshift) Armor • Heart of Acceptance (Jetshift) Accessories • Unstable Pickaxe (Jetshift) Tools • Hell Brick (Jetshift) Blocks • Astral Destabiliser (Jetshift) Furniture • Unstable Fragment (Jetshift) Crafting materials • Legendary Scroll (Jetshift) Miscellaneous
Cursed Rune (Jetshift) Mechanics ( Cursed Wall (Jetshift) Achievements • Shift (buff) (Jetshift) Buffs )
Quaker (Jetshift) NPCs ( Wall Clinger (Jetshift) Enemies • Wordsmith Map Icon (Jetshift) Town NPCs • Unstable Cosmic Star (Jetshift) Minibosses • Shadowflight Dagger (Jetshift) Bosses)
Dark Snow (Jetshift) Biomes
 
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