Force of Spirit
Statistics
Type | Accessory – Crafting material |
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Tooltip | 'Ascend from this mortal realm' If you reach zero HP, you will revive with 50 HP and spawn several bones Collect the bones once they stop moving to heal for 15 HP each Double tap down to call an ancient storm to the cursor location Any projectiles shot through your storm gain 60% damage Summons an Enchanted Sword familiar You gain a shield that can reflect projectiles Drastically increase minion You can summon temporary minions and sentries after maxing out on your slots Damage has a chance to spawn damaging and healing orb |
Rarity | ![]() |
Sell | 12 |
The Force of Spirit is a craftable post-Moon Lord accessory. In depth, it provides;
If you die (0 HP), you will revive with 50 HP, summon bones (collect for 15 HP) and extra immune frames (4 min cooldown)
Grants the ability to summon temporary extra minions and sentries
Double tap down to summon an ancient storm at cursor location; resulting in your projectiles that pass through +60% Damage
Attacks have a chance of spawning damaging spectre orbs (crits can summon healing orbs)
Summons an enchanted sword familiar scaling with minion damage and a shield to reflect projectiles
Crafting[]
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Trivia[]
- The Force of Spirit is the only vanilla force that requires 1 pre-hardmode enchantments. Likewise, The Terra Force is the only force which requires only pre-hardmode enchantments.