Force of Nature
|Type||Accessory – Crafting material|
|Tooltip||'Tapped into every secret of the wilds'|
After taking a hit, regen is greatly increased until the hit is healed off
If you take another hit before it's healed, you lose the heal in addition to normal damage
Nearby enemies are ignited
The closer they are to you the more damage they take
When you are hurt, you violently explode to damage nearby enemies
Grants immunity to Wet
A miniature storm will appear after damaging enemies
Icicles will start to appear around you
You have a small area around you that will slow projectiles to 2/3 speed
Summons a ring of leaf crystals to shoot at nearby enemies
Jumping will release a lingering spore explosion
All herb collection is doubled
Not moving puts you in stealth
While in stealth, all attacks gain trails of mushrooms
Effects of Flower Boots
Summons several pets
Double herb collection
Grants Immunity to Wet
Grants the ability to enable stealth,
When you take damage, you explode and greatly increased regeneration until hit is healed off (if you take another hit before its healed, you will lose heal and normal damage)
You have an aura of fire dealing more damage the closer enemies are to you, snow that slow projectiles (2/3 speed), icicles that spawn over time that freeze the enemy if it is hit 10 times in a row taking 20% extra damage and five leaf crystals that shoot at enemies.
Attacks create miniature storms on enemy hit that get stronger when shot (eventually creating lightning), fire icicles towards the cursor and create mushrooms (more in stealth)
While running you create flowers
Jumping creates lingering spore explosions
Crafting[edit | edit source]
Recipe[edit | edit source]
Used in[edit | edit source]
History[edit | edit source]
- 1.3.9: Rework.
- 1.2.0: Fixed not spawning Chlorophyte Crystals.
- 1.1.1: Recipe updated.
- 1.0.0: Sprite updated.
- 0.10.3: Introduced.