The Tank Class is craftable at the start of Pre-Hardmode right when first joining a world, by using the Class Picker item that new characters spawn with or sold by the Class Master.
Tank Abilities[ | ]
Ability 1:[ | ]
Enter stasis for 2 seconds, regenerating a lot of health during that time.
Ability 2:[ | ]
Gain a buff that temporarily decreases your movement speed and all the damage you take by 20%, reflecting 100% of it back to the enemy.
Passive:[ | ]
Every time the Tank gets hit by an enemy they gain a 'Resilience' stack, up to 5 stacks.
'Resilience' reduces the damage taken by 2% and increase True Health Regen by 1 per stack. Stacks last for 3 seconds and their duration resets every time the Tank gets hit.
The Tank also has knockback immunity
Tank Ability Details[ | ]
Ability 1:[ | ]
- .
Ability 2:[ | ]
- .
Tank Stats and Paths[ | ]
Path 1 Stats[ | ]
- .
Class Level | Max Health | Defense | Melee Damage | Life Regen |
---|---|---|---|---|
1 | 10 | 3 | 1.5% | 1 |
Path 2 Stats[ | ]
- .
Class Level | Max Health | Defense | Melee Damage | Life Regen |
---|---|---|---|---|
1 | 10 | 3 | 1.5% | 1 |