The Bonfire Class is craftable at the start of Pre-Hardmode right when first joining a world, by using the Class Picker item that new characters spawn with or sold by the Class Master.
Bonfire Abilities:[ | ]
Ability 1:[ | ]
Create a damaging AoE (Area of Effect) around you that strikes enemies dealing damage (Scales with Melee Crit) and applying your passive.
[Expires after 25 hits.]
Ability 2:[ | ]
Throw a spread fireballs towards your cursor position.
[These fireballs also apply your passive.]
Passive:[ | ]
- When hitting enemies you have a chance to set enemies on fire, applying a DoT effect that scales with Melee Crit Chance.
- Also has Lava Immunity.
Bonfire Ability Details[ | ]
Ability 1:[ | ]
- Base cooldown 90s
- Base damage 15 (35 Hardmode)
- Base hits 25
- Damage formula:
(Base Damage + Melee Crit x 0.75) x Ability Damage
Ability 2:[ | ]
- Base cooldown 50s
- Base damage 35 (85 Hardmode)
- Damage formula:
(Base Damage + Melee Crit x 1.35) x Ability Damage
Passive:[ | ]
- Base duration 10s on hit
- Base damage over time 10 (22 Hardmode)
- DoT formula:
(Base DoT Damage + Melee Crit x 0.45) x Ability Damage
Bonfire Stats and Paths[ | ]
Path 1 Stats[ | ]
- .[Ability 2] base damage increased by 20, spread decreased by 33%, cooldown decreased by 15s.
Class Level | Melee Damage | Melee Crit Chance | Max HP | Defense |
---|---|---|---|---|
1 | 2% | 3% | 3 | 2 |
2 | 4% | 6% | 6 | 4 |
3 | 6% | 9% | 9 | 6 |
4 | 8% | 12% | 12 | 8 |
5 | 12% | 15% | 15 | 10 |
6 | 15% | 18% | 18 | 12 |
7 | 18% | 21% | 21 | 14 |
8 | 21% | 24% | 24 | 16 |
Ultimate | 26% | 30% | 30 | 20 |
Path 2 Stats[ | ]
- [Ability 1] total hits doubled to 50, base damage increased by 10, cooldown decreased by 15s
- +5 defense.
Class Level | Melee Damage | Melee Crit Chance | Max HP | Defense |
---|---|---|---|---|
1 | 2% | 3% | 3 | 2 |
2 | 4% | 6% | 6 | 4 |
3 | 6% | 9% | 9 | 6 |
4 | 8% | 12% | 12 | 8 |
5 | 12% | 15% | 15 | 15 |
6 | 15% | 18% | 18 | 17 |
7 | 18% | 21% | 21 | 19 |
8 | 21% | 24% | 24 | 21 |
Ultimate | 26% | 30% | 30 | 25 |