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Bonfire
Statistics
TypeAccessory
RarityRarity level: 1

The Bonfire Class is craftable at the start of Pre-Hardmode right when first joining a world, by using the Class Picker item that new characters spawn with or sold by the Class Master.

Bonfire Abilities:[ | ]

Ability 1:[ | ]

Create a damaging AoE (Area of Effect) around you that strikes enemies dealing damage (Scales with Melee Crit) and applying your passive.

[Expires after 25 hits.]

Ability 2:[ | ]

Throw a spread fireballs towards your cursor position.

[These fireballs also apply your passive.]

Passive:[ | ]

  • When hitting enemies you have a chance to set enemies on fire, applying a DoT effect that scales with Melee Crit Chance.
  • Also has Lava Immunity.

Bonfire Ability Details[ | ]

Ability 1:[ | ]

  • Base cooldown 90s
  • Base damage 15 (35 Hardmode)
  • Base hits 25
  • Damage formula:(Base Damage + Melee Crit x 0.75) x Ability Damage

Ability 2:[ | ]

  • Base cooldown 50s
  • Base damage 35 (85 Hardmode)
  • Damage formula:(Base Damage + Melee Crit x 1.35) x Ability Damage

Passive:[ | ]

  • Base duration 10s on hit
  • Base damage over time 10 (22 Hardmode)
  • DoT formula:(Base DoT Damage + Melee Crit x 0.45) x Ability Damage

Bonfire Stats and Paths[ | ]

Path 1 Stats[ | ]

  • .[Ability 2] base damage increased by 20, spread decreased by 33%, cooldown decreased by 15s.
Bonfire Path 1
Class Level Melee Damage Melee Crit Chance Max HP Defense
1 2% 3% 3 2
2 4% 6% 6 4
3 6% 9% 9 6
4 8% 12% 12 8
5 12% 15% 15 10
6 15% 18% 18 12
7 18% 21% 21 14
8 21% 24% 24 16
Ultimate 26% 30% 30 20

Path 2 Stats[ | ]

  • [Ability 1] total hits doubled to 50, base damage increased by 10, cooldown decreased by 15s
  • +5 defense.
Bonfire Path 2
Class Level Melee Damage Melee Crit Chance Max HP Defense
1 2% 3% 3 2
2 4% 6% 6 4
3 6% 9% 9 6
4 8% 12% 12 8
5 12% 15% 15 15
6 15% 18% 18 17
7 18% 21% 21 19
8 21% 24% 24 21
Ultimate 26% 30% 30 25


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