Mod of Redemption/0.6.3

Changes

 * Changes spawn rates
 * Changed Druid staves
 * Resprited Corpse-Walker Priest and she has a special attack
 * Chickens will occasionally cluck
 * New plant that grows at night in the forest
 * Resprited some weapons
 * Nerfed Zombieslayer's Tactical Bow
 * Fixed Wasteland spawning
 * Fixed Girus Core making you take damage in the sky
 * Animations for some skeletons attacking
 * Resprited Living Bloom
 * World Staves don't deal damage anymore, just buff
 * Projectiles from staves have a faster velocity
 * Something new with Omega Obliterator ;)
 * Nature Guardians for Druid Staves
 * Bunch of balancing
 * Master Druid Charm now is post-moonlord
 * Some Druid Accessories are nerfed
 * Resprites of Wasteland enemies
 * Can now catch Grand Larvas, Flies, and Lost Souls in Bug Nets
 * Fixed a mistake in Creation Druid Chestplate that increased damage by 90% instead of 17%
 * Resprited Ancient Brass weapons (By FailureOfMankind)
 * Nerfed Gilded Sea Axe
 * Kanite Pickaxe is slower mining
 * Kanite Pistol needs musket balls to craft
 * Girus knows when you defeat a Vlitch Overlord...

Items

 * Rope Hook
 * Nightshade Seeds
 * Grand Larva (Bait)
 * Fly (Bait)
 * Nightshade Potion
 * Charisma Potion
 * Wall's Claw
 * Nightshade
 * Ghastly Cutlass
 * Tranquility
 * Archcloth Banner
 * Music Box (The Omega)