JoJoStands/Tusk Acts

Tusk (ACT 1)



 * Damage: 21
 * Shoot Speed: 15
 * Alt attack: None
 * Special: None

Tusk (ACT 2)



 * Damage: 49
 * Shoot Speed: 35
 * Alt attack: None
 * Special: Switch To Previous Acts
 * Passive: Controlable Nails

Tusk (ACT 3)



 * Damage: 122
 * Shoot Speed: 35
 * Alt attack: Warp Hole
 * Special: Switch To Previous Acts
 * Passive: Controlable Nails

Tusk (ACT 4)



 * Damage: 305
 * Shoot Speed: 15
 * Alt attack: Infinite Spin
 * Special: Switch To Previous Acts
 * Passive: Controlable Nails
 * Tusk (ACT 4) does barrage only in Auto Mode.

Before you can use Tusk act 4 you have to build up spin by using the Slow Dancer mount to run.

Basic Attack: Nail Shoot
"The mysterious force of the Spin... it reminds me of Hamon. Anyways, Tusk has Acts similar to the stand Echoes. Each act gains a new ability with the Spin. Every Spin user's goal is to attain the Infinite Spin. Tusk was somewhat weak when it began, only being able to fire nails like a bullet from a gun. By the way, I don't mean the metal kind of nails. I mean your fingernails and toenails. Don't worry, they grow back." © Jotaro, the Marine Biologist The first act will only have the ability to shoot your nails.

Basic Attack: Controlable Nails
"Tusk Act 2 has learned the power of the Golden Rectangle, and can now fire nail bullets that can be guided towards targets. You move closer to the Infinite Spin." © Jotaro, the Marine Biologist Now you can control your nails. When fired, nails can pierce through two enemies. Unlocks at ACT 2

Alternative Attack: Warp Hole
"Act 3 allows you to fire a nail what creates a wormhole, which you can then travel through. This allows you to get the jump on enemies. Make sure you only fire if you have no doubts." © Jotaro, the Marine Biologist Unlocks at ACT 3

Alternative Attack: Infinite Spin
"Tusk Act 4 has found the power of the Infinite Spin, and can cause enemies to... infinitely spin. Along with that, Act 4 can now manifest into a stronger form than the other three acts, allowing it to punch enemies. The catch is that you have to gain rotational energy using Slow Dancer though... But congratulations on obtaining such a power. I'm sure it was a long and roundabout path." © Jotaro, the Marine Biologist Unlocks at ACT 4