Clicker Class/Clicker

The Clicker class is a new class added in the Clicker Class mod. Much like s, the Clicker's weapons and equipment focus on letting the player deal click damage onto enemies by directly clicking them. Additionally, clicking enough times grants a special clicker effect based on the weapon used. Notably, all Clickers by default have a use time of 1 and no auto-use, meaning the player's damage output directly correlates to how quickly they can repeatedly press the attack button.

The class is generally developed for a vanilla playthrough, featuring 44, 4 , and 15. Additionally, there are 6 weapon s and 1 accessory modifier that affects clicker attributes.

Click Damage
The Clicker's weapons hit with a specific damage type called click damage. Accessories and armor can be used to augment click damage output, and generic 'damage' buffs, such as the one from the Avenger Emblem, still increase the Clicker's damage.

Clicker Radius
With the exception of the, all clickers have a radius which they can be successfully used in, indicated by a colored ring around the player. The following two conditions must be satisfied when clicking for the attack to properly initiate:
 * The cursor is within the radius ring.
 * There are no tiles between the cursor and the player to obstruct the line of sight.

If the above conditions are satisfied, then the ring will be opaque, indicating that the player's clicks will be successful; otherwise, it will be translucent.

By default, the radius is around 6 blocks, but can be increased with certain equipment such as the. Additionally, each clicker has an associated radius multiplier, increasing or decreasing their default range. The Spectre Clicker, instead of a clicker radius, is instead freely able to click at any point visible on the screen, including through tiles.

Aside from clicker attacks, the clicker radius is also used for the effects of certain armor and accessories. For example, the accessory causes cookies to spawn within the clicker's radius that can be clicked for a temporary stat boost, and 's set bonus allows the player to teleport to their cursor position by right-clicking if the same clicker conditions above are satisfied.

Clicker Effects
With the exception of the, all clickers and certain accessories have a special effect that triggers upon using the clicker enough times, regardless of whether the click deals damage or not. The amount of clicks needed to trigger the clicker effect can be decreased with certain equipment such as the.

If the "Display 'hold auto select' text" is set to True, information on each clicker's clicker effect can be viewed by holding the  key while the cursor is over the clicker.

Armor Penetration
All clickers' attacks and clicker effects, when damaging an enemy, have their damage increased using the formula:. As enemy attack reduction is a consistent amount set to 50% of their defense value, regardless of difficulty mode, this effectively allows clickers to ignore all enemy defense to deal constant damage, regardless of target.

Clicker Use Time
All clickers by default have a use time of 1, but do not have auto-use, meaning that the damage potential of clickers are directly correlated to the speed which the player is able to repeatedly press the attack button. Certain equipment or effects can grant auto-use to clickers, but also increases all clickers' use times, potentially reducing potential damage output as opposed to manually clicking.