User:Royal Nobody-gpuser/Retribution Mod/NPC Vulnerability

NPC Vulnerability is a new mechanic added to the Retribution Mod.

This new mechanic makes every single NPC in the game have both a strength and a weakness to certain debuffs.

If an NPC has a weakness (vulnerability) to a debuff, they will take double the effect from said debuff. For example, if an NPC is vulnerable to Fire, they will take 2x the damage from the "On Fire!" debuff.

Vulnerable to
Fire

Bosses
Water

Bosses
Earth

Bosses
Wind

Bosses
Ice

Bosses
Electricity

Bosses
Light

Bosses
Dark

Bosses
Poison

Bosses
Combustion