Apacchiis Classes Mod/Blood Mage

The Blood Mage Class is craftable at the start of Pre-Hardmode right when first joining a world, by using the item that new characters spawn with or sold by the.

Ability 1:
Deals damage under your cursor, healing you if an enemy is hit.

The higher your current health the higher the damage will be. The lower your current health the higher the healing will be.

Ability 2:
Consumes all your passive stacks, healing you based on the amount of stacks consumed.

Passive:
Gain stacks by hitting enemies, each stack grants you bonus damage.

These stacks can be consumed by your 'Ability 2 ' to heal you.

Crits grant 2 stacks, non-Crits grant 1.

[Max stacks increase with class level.]

Ability 1

 * Base cooldown: 100s
 * Base damage: 50 (100 Hardmode)
 * Damage formula:


 * Base healing: 20
 * Healing formula:

Ability 2

 * Base cooldown 85s.

Path 1 Stats

 * [Ability 1] increase base damage by 50 and base healing by 20.
 * [Ability 1] base cooldown reduced by 15s.

Path 2 Stats

 * Improved passive stack stack damage and healing,
 * [Ability 2] base cooldown reduced by 10s.