Apacchiis Classes Mod/Elementalist

The Elementalist Class is craftable at the start of Pre-Hardmode right when first joining a world, by using the item that new characters spawn with or sold by the.

Ability 1:
Fire: Fire a high damage homing fireball towards your cursor's position and summon 3 orbiting fireballs around the player. The orbiting fireballs will deal damage to any enemies they hit and will fire smaller non-homing fireballs at nearby enemies.

Air: Damage a huge area around you.

Water: Regen some base Health + a percentage of Max Health.

Earth: Grants 33% Damage Reduction for 15s.

Ability 2:
Cycle elements.

Passive:
Depending on which element you're on, gain increased stats and:


 * If you're currently using the Fire element you have a chance to apply a DoT to enemies hit.
 * If you're currently using the Air element you have a small chance to deal AoE damage around your target when hitting enemies.
 * If you're currently using the Water element you have a small chance to gain 4 health when hitting enemies.
 * If you're currently using the Earth element you gain a bonus 3% of your max health as health regen.

Ability 1:




Ability 2:




Path 1 Stats

 * [Ability 1] Air and Earth cooldowns decreased by 15s
 * [Ability 1] Air base damage increased by 40
 * [Ability 1] Earth Endurance (Damage Resistance) increased by 8%
 * Earth [passive] health regen increased from 3% to 4%

Path 2 Stats

 * [Ability 1] Fire and Water cooldowns decreased by 15s.
 * [Ability 1] Fire base damage increased by 100.
 * [Ability 1] Water base healing increased by 20.