Mod of Redemption/Thorn, Bane of the Forest

Thorn, Bane of the Forest is a Pre-Hardmode recommended to be fought after King Slime.

While Thorn, Bane of the Forest is alive, the music will play. If the Anti-Antti is enabled, the vanilla track Boss 1 will play instead. If the Music Replacements for Claimable Music setting is enabled, will play instead.

Spawn
Thorn can be spawned by using a at daytime.

Behavior
Thorns is a stationary boss, choosing an attack at random then either using another attack or teleporting.

Attacks
Thorn has 5 different attacks it alternates between, these include:
 * Brambles - Spawns seeds above the player that sprout into big brambles upon hitting a solid tile (below 50% health, spawns seeds faster).
 * Thorn Whip- Shoots out a long thorn tendril at the player 3 times (below 50% health, can interrupt this attack to immediately switch to another attack).
 * Poison Stingers - Shoots a spread of 4 evenly spaced stingers, then a spread of 8 stingers (below 50% health, shoots 4 spreads of stingers, the spreads containing 4, 8, 4, and 16 stingers respectively).
 * Life Draining Seeds - Shoots a burst of life-draining seeds that restore 10 of Thorn's health upon hitting a player (below 50% health, the burst is shot for longer).
 * Cleave - A flash appears at the player's position, then Thorn slashes at that position inflicting Bleeding, repeats 4 times (below 50% health, slashes 5 times and in a quicker succession).
 * Upon reaching 50% health, Thorn spawns the Mana Barrier which spins around it, blocking projectiles and reflecting magic projectiles back at the player.

Trivia

 * Thorn was originally created when Hallam was trying to make an RPG game, and appeared as the first boss of the game.