Ultranium/Class setups

'''This page is under construction. It is currently missing a lot of information.'''

The Ultranium Mod decently expands on each of the 4 classes, Melee, Ranged, Magic and Summoning. Ultranium also adds quite a few difficult, so each build here, while giving a good baseline, should be optimized depending on the boss you’re fighting.

This guide will show the recommended weapons and equipment to use at each stage of the game, but as mentioned earlier, optimize the builds depending on what you’re fighting/doing.

Do note that Ultranium is a much smaller mod than Calamity or Thorium, meaning that, while Ultranium’s weapons can certainly get you through the game, it is also recommended to use weapons from Vanilla. This guide will only show Ultranium’s weapons unless a class doesn’t have many options in Ultranium, however. Please refer to the Class Setups Guide on the Official Terraria Wiki for more information.

Do note that, while you can get Hellstone stuff pre-boss as of 1.3.5, it will be getting fixed in 1.4 Tmod, so if you want to get it, do it, but this guide will not list Hellstone gear until Pre-Wall of Flesh.

Pre-Bosses
Work on gathering materials for the class you choose, Summoner has a much easier time due to a few more early game summon weapons. s can be obtained from Blood Moon enemies, which craft into decently powerful early game items. is a good armor choice for this stage of the game, as it grants bonuses for each class. Bosses in this section include King Slime & Eye of Cthulhu.

Pre-Wall of Flesh
This part of the guide assumes you have beaten every Boss and Event before fighting the Wall of Flesh, including and. Ultranium adds new Hellstone gear, so it’s recommended to also grab those like in Vanilla.

Pre-Mech Bosses
Upon defeating the Wall of Flesh, Dread Apparitions and Dread Chasers will begin to spawn, which drop, an item used in the , which summons. This part of the guide assumes you have followed general vanilla progression and defeated Dread as well. Duke Fishron is Pre-Mechs but this part wont use his gear until Post-Plantera purely for good progression.

Pre-Plantera
After defeating the Mech Bosses, you’ll have access to a Pickaxe Axe/Drax, which allows you to mine into the Dark Depths. This part of the guide assumes you have went to the Dark Depths and fought a couple of Depth Mimics for their loot.