AmuletOfManyMinions/0.4.0

0.4.0 added a large amount of Squire-related content to the mod, fleshing out the weapon type into a full Summoner subclass.

Additions

 * 3 player stats were added that affect Squire behavior:
 * Squire Travel Range: Increases the maximum distance a squire can move from the player.
 * Squire Travel Speed: Increases the speed at which squires move.
 * Squire Attack Speed: Increases the rate at which squires swing their weapons.
 * 5 new Squires were added, 4 in Pre-Hardmode and one in Hardmode
 * Pre-Hardmode: Crest of the Frozen North, Crest of the Sea, Guide Friendship Bracelet, Crest of the Night
 * Hardmode: True Guide Voodoo Doll
 * Several new armor sets and accessories were added, which are documented under Armor and Accessories
 * Armor Sets: The Royal Set, the Arid Set, the Illusionist Set
 * Alternate Set Bonus Helmets: The Adamantite Commander's Helmet, the Titanium Admiral's Helmet, the Spooky Mask
 * Accessories: Squire Spyglass, Vial of Feral Blood, Techno Pendant, Squire Scope

Changes

 * The Crest of Shadows and Crest of the Crimson were re-tiered to be obtained after the Evil biome boss, rather than after the Eye of Cthulhu.
 * Mildew Armor has been nerfed again. It now only provides +1 minion damage. The number of mushrooms required for the recipe has also been reduced.
 * The Starry SkySlashser no longer emits a flash of light upon hitting an enemy.