Ancients Awakened/1.0.0.5

1.0.0.5 is the final small hotfix patch. A new structure has been added, also major-minor changes to most stuff and balancings have occurred.

Weapons

 * Added, EX variant of.

Structures

 * Added, a structure that mourns the former dev that was thought to be lost. It is located at a special location deep underground.

Bosses

 * A new way to summon : Killing enemies have a chance to not kill them. When this happens, they will soar and complain about your idiocy and they will run away to call Athena. If you hide from her, she will be angry towards Seraphs and leave instead.
 * can now spawn naturally just like Eye of Cthulhu, with the same requirements.

Blocks

 * Added Doomsday Furniture.

Changes

 * All of weapons have been nerfed to make other post-Moon Lord weapons viable along with them.
 * is now autofire.
 * has been nerfed.
 * Devs with multiple vanities and other stuff can now be transmutated using Loom (For vanities) and Ancient Manipulator. (For weapons)
 * 's overall damage has been doubled.
 * is heavily nerfed.
 * 's pickaxe power has been nerfed due to it breaking lihzahrd blocks.
 * Removed ZeroTall texture causing issues while loading the mod.

Bug Fixes

 * Fixed 's special ability only usable once.
 * Fixed disappearing even with Thorium enabled.
 * Fixed 's ores on the ground continuously spinning.
 * Fixed Chaos Altars crashing during worldgen.
 * Fixed 's despawn damaging the player.
 * Fixed the Equinox Altars not spawning on the structure.
 * Fixed Wyrmling dropping Wyrm Banner.
 * Ender Shrine has been fixed.
 * " is cured of pencil neck."