Fargo's Mod/1.2.0.3

Fargo's Soul Mod v1.2.0.3served to further adjust various aspects of.

Changes

 * Added recipe for.
 * now affects non-magic weapons with the effects of Mana Sickness.
 * Nerfed Dark Star Cannon damage from 70 to 30 and buffed chance to not consume ammo from 0% to 95%.
 * Buffed to deal damage to all enemies, even if they are immune to On Fire.

General Changes

 * Ranged ammunition only contributes 20% of its damage to attacks.
 * Decreased the following weapons' damage by 33%:


 * Decreased the following weapons' damage by 50%:


 * Removed enemy-specific resistances to the following weapons: Holy Arrows' stars, Aerial Bane, Phantasm, Razorpine
 * Nerfed cooldown between Crystal Bullet splits from 15 ticks to 30 ticks.
 * Water Bolt cannot be used until Skeletron has been defeated, and simply fires harmless water before then.
 * Gravitation Potions can now block the debuff.
 * Buffed debuff duration and added a spike attack.
 * Fixed taking damage from Rotten Eggs.
 * Fixed behaving weirdly with autofire while the toggle was disabled.
 * Fixed Pumpkin Pie being consumable while the player is inflicted with the debuff.

Enemies

 * You must be closer to Celestial Pillars to hurt them (now 2500 units, was 4500 units)

Bosses

 * Increased transparency.
 * Increased transparency.


 * Reduced Eater of Souls life by 50% while Eater of Worlds is alive.
 * Reduced Eater of Souls life by 50% while Eater of Worlds is alive.


 * Increased life by 25%.
 * Increased Creeper life by 25%.
 * Added laser shots while confusing the player.
 * Added laser shots while confusing the player.


 * Changed health trigger for Phase 2 to 75%.
 * Changed rocket spreads, now shoot much more aggressively while spinning in Phase 2.
 * Changed rocket spreads, now shoot much more aggressively while spinning in Phase 2.


 * Now leaves behind a trail of damaging in Phase 2.
 * Now leaves behind a trail of damaging in Phase 2.


 * Attacks additionally inflict Broken Armor.
 * Golem Head sprays a fan of lasers after each deathray dash
 * Golem Head sprays a fan of lasers after each deathray dash


 * Adjusted movement pattern slightly during nuke drop to increase dodging space.
 * Adjusted movement pattern slightly during nuke drop to increase dodging space.

Events

 * Timer between waves increased to 10 seconds.
 * Eternia Crystal defense increases drastically while Betsy is alive.
 * Eternia Crystal defense increases drastically while Betsy is alive.