SGAmod/3.500

3.500 Adds more items and resprites.

Additions

 * Added: Enchanted Fury, Prismal Air Tank, Prismal Diving Gear, Fluid Displacer, Normal Quiver, Magus Slippers, Druidic Sneakers, Enchanted Shield Polish, Star Collector, Murky Charm, Bottled Liquid Essence, Alkalescent Heart, Bone Bucket


 * Shields have been expanded into a full sub-set of weapons with these new additions: Dank Wood, Riot, Magishield, Solar, Earthbreaker, and Shield of Discord


 * A new miniboss: The Prismic Banshee! That Illuminant Essence won't be so easily up for grabs; head into the underground hallow after Moonlord's defeat and await the prism seed's hatching


 * Added Hand Warmer crafting recipes to the Reverse Engineering Station.


 * Config options to help with performance issues


 * Busted prefix, just to help weigh out all the good ones


 * Some new vanity, including the Masterfully Crafted Hat Of The Dragon Gods, and additional resprites


 * Music box for the Creepy theme, A Background for the Dank Shrine


 * Even more resprites, Avali Scythe got a great one! Thanks again JellyBlu!

Changes

 * The vanilla drowning mechanic: drowning for more than 5 seconds causes the damage to start increasing gradually (Configurable)


 * The vanilla Mana Regen Potion: it now has downsides to make it not completely outclass mage's other mana options (Configurable)


 * Limbo now has some more obstacles in your way, and be wary of using any form of teleportation here...


 * Space Diver Armor visual overhaul! The old set has been repurposed into a Vanity set, sold by the Goat


 * Spider Queen has a new expert drop: the Alkalescent Heart, the Corroded Shield is now a bonus drop with a 1/3 chance alongside the skull


 * Cobalt Wraith has undergone some changes to try to make the fight more fair and less running away, Cobalt Chainsaws can no longer hit while retracting


 * Twin Prime Destroyers no longer has the predicted laser attack, and now uses some more interesting subphase attacks with the skeletron heads


 * Supreme Pinky has some changes, her dopplegangers take a bit more damage


 * Sharkvern spawns wyverns above themselves so they should always appear offscreen, and should no longer fly off the beach on larger worlds


 * Many of Cirno's attacks and mechanics have been changed to make the fight more fair, 2rd and 3rd Strongest Ice Fairies don't have contact damage


 * Likewise, some of Luminite Wraith's attacks and mechanics have been changed to make the fight more fair, can no longer despawn or "peace out" at too much damage


 * Murk's fight has also been adjusted: bomber flies and swarmer flies are more tame during the fog phases, Murk is slower during the fly phases and has a new final phase attack, and plays a sound when entering phase 2


 * Terra Diving Gear has been moved later into progression


 * Glacial Stone is now dropped by Cirno with a 1/3 chance as a bonus drop


 * Shadeflame Staff drop chance halved (to 5% from 10%)


 * Wraith Core Fragment is more pricy and both Copper and Cobalt Wraith drop much less


 * Horse Fly Staff is now dropped by Hardmode Murk instead of the Gnat Staff, rather than by the Dank Mimic


 * Mining Amulet and Anticipation Amulet downsides have been swapped


 * Added Bone Throwing Knives and Frost Daggerfish to the list of items the Ninja Stash can summon on attacks


 * Demonsteppers can be hidden on your player to disable the double jump


 * Gnat Staff and Horse Fly Staff now summon an extra fly on the 1st summon to make up for the missing slot, now auto-swing and faster use times


 * Owning the Caliburn Compass in your inventory is now required to lesson the darkness of the Dark Sector


 * All shield bash-dashes now count as true melee


 * Beating Cratrosity allows Terraria Co Supply Crates to stack (up to 30) in your inventory


 * Yoyo Gauntlet has been moved to post golem, it was honestly too strong for pre-plantera


 * Aversion Charm now shares the same generation process with the Guerrilla Pistol and Machete (this means they are more common to find in Dank Chests, but harder to find elsewhere, and do not show up in modded chests)


 * Restoration Flower grants a different mana regen buff


 * Reworked Shooting Star: Less Damage, less overall mana usage, speeds up as you hold it down for longer causing more accurate hits, scales with mana sickness now.


 * Reworked Beserker Staff: Now can be affected by breath mechanic related items to reduce breath loss, and stacks with the vanilla breath loss, base breath per level lose is now higher


 * Buffed Joyrider: Grants far more flight time per bullet damage, base flight time reduced, is no longer restricted to basic bullets, wings also no longer override vanity ones


 * Buffed Blazewyrm Helm: Melee Speed bonus has increased to 20% (from 16%)


 * Nerfed Fiery Heart and Blazing Heart: no longer gives defense


 * Nerfed Dragon Commander: now does cause immunity frames to make cross-weapon damage stacking less viable


 * Nerfed Flail-O-Nades: there is now a limit to the number of sticky grenades and landmines this weapon is allowed to spawn


 * Nerfed Tidal Charm: only gives half as much breath now


 * Nerfed Corrupted Tome: Has been moved later in progression


 * Nerfed Lunar Slime Heart: no longer grants any listed defense (having buffs/debuffs still gives defense)


 * Nerfed Gunsmith's Belt of Tools: had a hidden 25% reload bonus, is now 20% and mentioned


 * Eyes should not longer appear from the defeated Wrath of Caliburn after the compass has been upgraded


 * Removed Moist Stone's slowing debuffs when mined, reverted to previous state, can now be broken after the 3 Caliburn spirits or murk are defeated (which ever comes first)


 * Adjusted item prices

Fixes

 * Finally fixed the Dank Shrines, there should now always be at least one narrow entry point at highest top


 * Lunar Slime Heart giving twice as much defense than what was listed


 * Kou Sash using the wrong Jab-lin accessory in its crafting recipe


 * Possibly Fixed the Dark Sector things not drawing in Multiplayer


 * Omega Sigils being uncrafted from Wraith Arrow, which are now no longer uncraftable


 * Various issues relating to Dank Wood Doors


 * Terraria Co Supply Crate Key not being consumed when used to open a Terraria Co Supply Crate


 * Fixed a bug where Draken would always mention Spider Queen instead of the next boss to fight after defeating her


 * Murk sometimes running off in the wrong direction


 * Fixed Solis Nova's mana problem, hopefully


 * Bugs that allowed blinking with the Tech Master's Gear when you shouldn't be able to


 * Supreme Pinky's dopplegangers dropping trophies, also fixed a crash involving mounts during this fight


 * Stygian Veins being able to be homed in on by homing projectiles


 * Null Watchers and Stygian Veins causing a crash/not drawing on retro/trippy


 * Serious Sam 4 line with Draken not saying what I inteded it to


 * Moist Stone can now be broken message not showing up