Terraria Overhaul/Magic Weapons

Terraria Overhaul updates Magic Weapons for more diverse, quicker and more satisfying gameplay.

Charged Shots
Most magic weapons can now be charged by holding down Right Mouse Button. Charged up attacks use x3 times more mana and will shoot out tripled amount of projectiles.

Since charged shots remove Auto-fire and make some previously automatic weapons hard to use, Overhaul doubles the amount of projectiles some super fast weapons like Crystal Storm shoot.

Mana Pickups
Enemies will now always drop 3 mana stars that each grant 5% of the player's max mana (10 with 200 max mana) when there's at least one player around who's in need of mana. However, all mana stars now disappear after 5 seconds once dropped, inviting Magic users to move around quicker in order to collect them.

Mana Regeneration
Mana Regeneration is always at the maximum rate, no longer accelerating over time, although said maximum rate has been slightly reduced to compensate.

Headshots
All projectiles can inflict headshots when Overhaul is installed. Precisely hitting an enemy's head will increase damage dealt by 5%, always dealing at least 1 extra point of damage. An exclamation point (!) will appear after damage numbers whenever a headshot occurs.

Other Changes

 * Amber Staff and Water Bolt damage stats were increased.


 * Magic Dagger shoots three daggers In a row when fired.


 * Meteor Staff now fires meteors from the staff itself instead of from the sky.